RYZIN Art news, latest information, project info.

Ryzin Merch is Now Live!

Back in February, we had a company re-branding of RYZIN Art. We re-thought our logo, and designed some internal merchandise to help get the word out about who we are.

The response was overwhelmingly positive, we had a lot of people wanting shirts and we decided the best way to reach so many people was to offer them on our website! 

As a team we had a lot of fun thinking about whats behind our brand, and our studio as a whole.  They reflect us, what we love to do, and who we are as a team. 

We hope you enjoy them as much as we did creating them!






Daniella Zeman
Company Design

When we first got started a few years ago, I set out to design a logo and look for our company that was as simple as possible.  We knew what we wanted- something clean, simplistic, techy, and sophisticated.  This is what I came up with in the little time we had to launch our website and studio.

 Original Logo

Original Logo

Since then, our company has grown 10x its original size, and with that our ideas of who and what we are have evolved.  We realized we are not just a company that makes awesome art. We are a team, a group, a family, but we still wanted something that reflects our history and what makes us different.

We started with looking back at our history.  It all started when I freelanced doing art under the name "polygoo" 12 years ago.  Fast forward to now, we have brought on a multi-talented team of people to continue that.  We wanted something that represented our heritage, and where we came from, and what we still stand for.

We introduce our new logo, t-shirt designs, and sticker designs.  We'll be giving away shirts to friends and family, as well as at this years GDC!



We came up with the tagline "Wheels, Steels, and Things that go Boom" for our t-shirt designs- something we thought was very reflective of the type of work we are passionate about: Weapons, Vehicles, and anything related!

We knew we didn't want to make all of our re-brand about the militaristic weapons and vehicle work we do, but we wanted it apart of our logo and design because its our heritage, and where we got started in this industry, something we will always be passionate about.



Thanks for reading!



Alan Van Ryzin
GDC 2017

Hey guys! We will be at GDC in San Francisco from February 28th-March 4th. We will have plenty of stickers and buttons to go around. See you there!

Daniella Zeman
We're Hiring

Come work with us! 


please send portfolios to jobs@ryzinart.com

We are seeking a mid-level 3D artist who specializes in hard surface with a passion for FPS games, weapons, vehicles, and props

We are ideally seeking someone who is self motivated, extremely passionate in the subject matter. With that, also be able to take direction well, open minded, and is seeking an opportunity to learn and grow. 

We build some of the best looking content for modern games, and this opportunity will allow you to work on different projects. 

Alan Van Ryzin